InputHoldBegin / InputHoldEnd
Calls the instance InputHold bound functions through the call gate.
Syntax
inst:InputHoldBegin() -> boolean
inst:InputHoldEnd() -> boolean
Parameters
This function takes no parameters.
Returns
| Type | Description |
|---|---|
boolean | True when the engine call succeeded. |
Description
The methods resolve the game’s own InputHoldBegin and InputHoldEnd bound functions and invoke them with the instance as self.
These are the same primitives used internally by fireproximityprompt.
Example
local prompt = workspace:FindFirstChildWhichIsA("ProximityPrompt", true)
if prompt then
prompt:InputHoldBegin()
task.wait(0.2)
prompt:InputHoldEnd()
end
Notes
- Returns false when the instance is invalid or the bound function cannot be resolved.
- Primarily useful on ProximityPrompt objects.